using System;
using MonoGame1;
using Microsoft.Xna.Framework;
using RaisingStudio.Xna.Graphics;
using System.Diagnostics;


namespace WindowsGame1
{
#if WINDOWS || XBOX || MonoGame
    static class Program
    {
        /// <summary>
        /// The main entry point for the application.
        /// </summary>
        static void Main(string[] args)
        {
#if GAME1
            using (Game1 game = new Game1())
            {
                game.Run();
            }
#elif GAME2
            using (Game2 game = new Game2())
            {
                game.Run();
            }
#elif GAME3
            using (Game3 game = new Game3())
            {
                game.Run();
            }
#elif GAME4
            using (Game4 game = new Game4())
            {
                game.Run();
            }
#elif GAME5
            using (Game5 game = new Game5())
            {
                game.Run();
            }
#elif GAME6
            using (Game6 game = new Game6())
            {
                game.Run();
            }
#elif GAME7
            using (Game7 game = new Game7())
            {
                game.Run();
            }
#elif GAME8
            using (Game8 game = new Game8())
            {
                game.Run();
            }
#endif
        }
    }
#endif
}
